ROCKET NINJA TYCOON
level design & environment design
Parkour areas & Temple Battle Arena
Rocket Ninja Tycoon is a collaboration project with NEIGHBOR Studios. The game consists of building your “dojo” with NEIGHBOR’s own “Rocket Ninjas”, unlocking weapons for PVP and fighting others for control of the “Temple”, and unlocking special items and permanent unlocks by completing your dojo and using the Rebirth mechanic. The game also has optional parkour levels with collectibles and special unlocks. My role on the project was building the parkour sections + designing and implementing the 2D “Temple” Battle Arena.